Metallurgist
Metallurgist is an educational prototype developed as a student project at Champlain college.
Metallurgist is about making contemporary blacksmithing in a renaissance festival. The player will receive a steady flow of customers who each have a smithing commission. To fulfil each request the player will have to choose from a selection of materials and manage the processes they will use to complete the craft.
The goal is to fulfil customer commissions in a low pressure environment to experience the joy of crafting. Customers will have a request they want made and it is the player's choice in how they go about fulfilling it.
Aimed for kids in the 1st-3rd grade the primary lesson is simply to show the joy found in smithing.
Watch the trailer here:
Developed by:
James Johnson Technical Designer | Emma Zervanos Production Designer |
Connor DeKenipp UI Artist | Nate Swietlik Environment & Character Artist | Nate Drury Item Artist |
Wang Grundy Systems Programmer | Erianna Hilliard Scripter |
Nate Walpole Voice Work |
Status | Prototype |
Platforms | HTML5 |
Author | EENAHH |
Genre | Educational |
Made with | Unity |
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